Sobhi and Mark head off for the First Minnesota Muster – a weekend of heavy games, war games and train games and live to tell the tale.. but not all the games could say as much. We also discuss a new favorite of the group – Praga Caput Regni. Finally – we introduce a new recurring segment called “What Makes This Game Great” – in which we write a love letter to Brass.
00:00:00 Intro
00:02:12 First Minnesota Muster
00:09:50 Sidereal Confluence
00:18:38 Trade on the Tigris
00:20:41 Heul Doch! Mau Mau
00:25:53 1880:China
00:35:52 Boast or Nothing
00:37:49 Vinhos
00:46:10 Maria
00:47:50 Age of Steam
00:49:13 Oranienburger Kanal
00:50:15 Tall Tales
00:51:42 Praga Caput Regni
01:03:21 What Makes This Game Great – Brass
01:27:11 Wrap Up & Outro
The planes are from Wings of Glory (formerly Wings of War), and were in a KR Multicase. That case is a wonder: reinforced aluminum around custom cut foam that holds the planes (all sizes), stands, cards and bits. The game is a very customizable sim of World War One dogfights (think Red Baron). The entry point is very easy to play, and there are lots of additional rules. The planes are cool: pre-painted 1/144 scale of lots of WW1 (and in a similar game, WW2) airplanes – and my observation balloons are supposedly en route.
Thanks for letting me back away, fast, from Sidereal. Some time I will have to figure out why three of my lowest-rated games (of eight) were Muster intros.
Alan